Vertical Slice Has Been Defeated
We have reached and defeated vertical slice! We are now improving the implemented mechanics and overcoming some shortcomings in the design. The level design effort is ramping up with some preliminary levels already created. Two artists (two!) are now working on getting our assets done and integrated here in the next few hours. We are really looking like we will be early with the project giving us some time to do some extra. The game is definitely starting to become fun.Comments
- otmvzivmvtn on February 24, 2010, at 02:33 AM
- log2mt on March 4, 2010, at 03:44 PM
- danny on March 4, 2010, at 06:46 PM
- rbowen on March 5, 2010, at 09:24 PM
- espothomefeature on March 6, 2010, at 01:00 AM
- green on March 9, 2010, at 01:38 PM
- creel on March 9, 2010, at 07:35 PM
- tigger on March 10, 2010, at 03:48 PM
- tablebg on March 11, 2010, at 04:26 AM
- alfons on March 13, 2010, at 10:43 AM
- sidney on March 15, 2010, at 10:21 PM
- rudiger on March 16, 2010, at 09:33 PM
- tabellrutn on March 18, 2010, at 03:05 PM
- edward on March 18, 2010, at 11:23 PM
- plumbago on March 20, 2010, at 12:32 PM
- decrease on March 20, 2010, at 05:52 PM
- morelia on March 25, 2010, at 01:52 PM
- Pharmb831 on May 21, 2010, at 01:51 AM
- Pharmd52 on May 21, 2010, at 01:51 AM
- Pharmb564 on May 21, 2010, at 01:51 AM
- Pharmd327 on May 21, 2010, at 01:51 AM
- Pharma828 on May 21, 2010, at 01:51 AM
- Pharme878 on May 21, 2010, at 01:52 AM
- cialis on May 24, 2010, at 03:00 AM
- cialis on May 25, 2010, at 03:38 AM